font_object = pygame.font.SysFont('classinfont', 32, bold = True, italic = True) If you have a text font file for exampleabc.ttf, then you can use the methodpygame.font.Font(font_file_path, 32)to create apygame.font.Fontobject. font_object = pygame.font.Font('/usr/local/abc.ttf...
def draw_a_color_rectangle_example(): # initialize pygame application. pygame.init() # create the pygame application main window surface object. main_window_screen = pygame.display.set_mode(MAIN_WINDOW_SIZE) # set the main window title. pygame.display.set_caption('Draw Color Rectangle In ...
When setting the font style usingsetFont(), you can use constants to specify the desired style for the text in your graphical components. These constants are part of theFontclass in Java (java.awt.Font). Adjust the style according to your visual preferences and design requirements. ...
The game then checks for events usingpygame.event.get()to detect any user input, such as clicking the close button to quit the game. If the user presses the space key, theworld.update("jump")method is called to handle the bird's jump action. If the'r'key is pressed, theworld.update(...
# Initialize Pygame GUI manager manager = pygame_gui.UIManager((screen_width, screen_height)) # Define font properties font = pygame.font.Font(None,24) text_color = BLACK # ... whilerunning: # ... ifdialogue_box: pygame.draw.rect(screen, GRAY, (dialogue_box_x, ...
self.initialize_player() Define a method,initialize_player. Create an instance of the VLC media player to interact with its functionalities. Using this instance, create a media player object that you can use to manage the media playback. Initialize a variable,current_fileto keep track of the ...
Use OpenCV Object Trackers in Python We will use the cv2.TrackerKCF_create tracker in our example to track an object. We’ll start by reading the sample video using the capture() function. Then, we initialize a variable that keeps track of the object. Initially, it is assigned as None ...
pygame.quit() # quit the application. sys.exit() pygame.display.update() # set the frame count number that will be drawn in one seconds. FPS_CLOCK.tick(FPS) if__name__ =='__main__': initialize_pygame() main_loop() When you run the above python source code, you will get the ...