Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
Before building a player, you must make a content build of your Addressable assets. During the player build, Unity copies your local Addressables to the StreamingAssets folder so that they are included in the build along with any assets you placed in StreamingAssets. (These assets are removed a...
I am building for the Xbox or PlayStation platform and the Vivox library is failing to initialize at runtime. Cause: hResult codes-1994129150and0x89240102correspond to GDK errorE_GAMERUNTIME_VERSION_MISMATCH. You need to use a different Vivox library DLL, one ...
A value of type 'ArrayExtension' cannot be added to a collection or dictionary of type 'String[]'. a value of type 'style' cannot be added to a collection or dictionary of type 'uielementcollection' A wpf control, how to receive the mouse click event outside itself? A5 Printing using ...
How to choose wich porperty(Collumn) can be insert or not in sqlite ? Or how to insert these array prpoerty thx for looking :) All replies (3) Thursday, July 11, 2019 2:04 PM As far as I know Sqlite can't store arrays. To store it, either transform your array into a string w...
()method, Mono starts its compilation process. It then initializes theTopLevelTypesvariable of theRootContextclass. After doing that, it calls theParse()method of the driver class. TheParse()method then callsvoid Parse (CompilationUnit file)to start reading from the source code file. After ...
When compiler compiles a function, it adds some code in the beginning of the function called prologue that creates and initializes the stack frame of the function. Similarly, it adds code at the end of the function called epilogue to pop the stack frame of the exiting function. Compiler typ...
in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json. [Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json GfxDevice: creating device client; threaded=1; jobified=1 Initializing Metal device caps: Apple A11 GPU Initialize engine version: 2021.2...
For more information about automatic constructor injection, see the procedure "To declaratively obtain references to services using constructor injection" later in this topic. Add a method named RegisterServices to your class and invoke it from the Initialize method. In the RegisterServices method, re...
Adding a Border around a StackPanel in XAML, the border hides the StackPanel completely Adding a button to title bar Adding a contents of a List to ObservableCollection adding an image to a TextBlock in WPF? Adding Behaviors programmatically Adding cell spacing/padding to Grid control Adding chi...