Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
从Import Settings窗口的Rig 选项卡中,选择Skin Weights下拉菜单中的 Custom。Skin Weights下拉菜单中会出现两个新的属性。 在Max Bones/Vertex属性中设置要用作影响的最大骨骼数。 还可以调整Min Bone Weight属性作为优化手段。这是 Unity 在计算影响力时用于确定是否应该包括骨骼位置的阈值。如果骨骼几乎没有影响,则...
Learn how to optimize your game's performance by testing against hardware platform memory limitations with the profile memory usage tool in your Unity project.
To import 3D CAD data into Unity, you can use the following options: Prepare your CAD data into the formats natively supported by Unity and import it using Unity itself. Use the PiXYZ plugin (promoted by Unity due to their partnership agreement). PiXYZ sits on top of third-party technologie...
(not from Unity)copy the manifest.jsonfile, located at the root of the Corgi Engine folder, andpaste it into your project’s Packages folder, replacing the one that is already there. You may have to restart Unity and/or reimport your packages folder, but most of the time it just works...
Unity project that demonstrates how to use theKtxUnity package. You have to download theExample image filesseparately and extract them into theAssets/StreamingAssetsfolder (for runtime loading tests) and/orAssets/Textures/Demo(for Editor import). ...
In the Exporting package window, choose the assets you want to export. SelectExport. Unity will then save your assets in a UNITYPACKAGE file. How to open a UNITYPACKAGE file You can import a UNITYPACKAGE file into Unity (multiplatform), to add the assets it contains to a Unity project. ...
packagecom.post.memory.leak;importjava.util.Map;publicclassMemLeak{publicfinalStringkey;publicMemLeak(Stringkey) {this.key=key; }publicstaticvoidmain(Stringargs[]) {try{ Mapmap= System.getProperties();for(;;) {map.put(newMemLeak("key"),"value"); ...
Importing voxel models into Unity is not the most optimized process. But, we have a fairly streamlined method that has worked for us, and we felt like passing the knowledge on!
in Unity 6000.0.23f1 (or higher), create a new project and import Corgi Engine v9.3 via the Package Manager open the MinimalLevel demo scene create an empty game object, position it at -10,-3,0, name it MyTestCharacter create a new empty child game object to the MyTestCharacter node...