Teaming up with him after the battle gives the player the Rescuing the Druid Halsin quest, and allows the player to invite Wyll to their party. Karlach Karlach, much like Wyll, is someone the player will meet in Act 1. She is a Zariel Tiefling Barbarian, which means she can serve as...
Gale is unwilling to engage in any short-term relationship. Giving him magical items will surely be a helpful act that will get him interested in you. Accepting Gale’s invitation to join him under the Weave after rescuing the refugees will get you closer to him. Then proce...
Wyll is one of the player's companions. Here's how to romance this powerful Warlock in Baldur's Gate 3.
As for Minthara, she is a potential companion, and even aromance option. However, siding with her leads you down a dark road. It's one where Halsin not only refuses to join, but also causes companions like Wyll and Karlach to leave. ...
Invite Minthara to join your party or send her back to the camp. Do not reject the option to add her to the party. Caution - Minthara's presence in the party may meet with a negative reaction from some companions or lead to their death if they were in the Druid Grove at the time...
As a result of deciding to side with the Goblins, Wyll and Karlach will leave the party if they've been recruited. If they haven't been recruited, then they refuse to join the party after siding with the Goblins, so there's not a way to work around losing them as companions along ...
If you’re playing as a Dark Urge, however, it’s unlikely you’ll have forgotten this poor Bard. During Act One, Alfira shows up at the camp of Dark Urge players, requesting to join the adventuring party. You can either accept or reject her, but the outcome is the same no mat...
The best part is that the closed stress test is live now, meaning the bulk of the work is done—you won’t have to wait too long to get your hands on Larian’s final touches toBaldur’s Gate 3 Table of contents Estimated release date for BG3 Patch 8 ...
“tadpole”*in your brain, and, if you don’t remove it within a few days, you’ll soon transform into a mind flayer yourself. Every knowledgeable NPC you encounter repeats this information, and your companions are in the same boat. Better get a move on if you don’t want to become ...
Once you've finished off the goblins attacking The Grove, head inside the gate, walking straight until you pass a group of young tieflings being trained by Wyll. When you speak to him, he'll mention a devil he's hunting and agree to join your party. Approval and disapproval Wyll is ...