Beyond a copy of the game you want to speedrun (obviously), what else do you need to get started? Less than you think! Naturally, the goal of speedrunning is to record the fastest time you can while playing a particular game, and that means you’ll need a timer to track your results...
You might've seen that the timer in-game changes once the map is changed, but it's not a built-in feature, nor the player manually changes it, but it still seems to work. Let me introduce you toLiveSplit. Bioshock Infinite Any% Speedrun by glurmo - watch onYouTube LiveSplit is a ...
https://aaronerhardt.github.io/blog/posts/gui_speedrun/ egui: an easy-to-use GUI in pure Rust Normal desktop GUI and WebAssembly written entirely in Rust, immediate mode. https://github.com/emilk/egui eGUI - Web Demo https://emilk.github.io/egui/index.html eframe - It's the off...
Ghost of Tsushima: Director’s Cutcomes with a sake cart full of new content. Players will venture to Iki Island, where they’ll dive deeper into the backstory of clan Sakai. They’ll also gain access to several new abilities, mechanics, and challenges that will grow their legend further t...
Using the record and sleeve (the design in the middle), we’ll explore techniques you can use to get more out of a single layer. You can follow along and create your own version, or duplicate the demo document for a closer look. Conceptually, you can split shape layers into two main ...