Builds with decent sustained ranged damage are needed here, ideally with an array of CC skills, and also escape tools that allows them to keep the range-gap open. Ranger is good here, as is Mirage, Holo builds with grenades/mortar, maybe longbow DH or Deadeye. For daredevil, trap-DH,...
The bounty set traps before talking to yxunomei.The party rest into the small room.Barbarian goes talking with yxu, the rush the small room.Traps done all the job unto the yuan ti mages.The fighter (with the longbow) focus on her with the +1 arrows, the cleric buff the party, the ...
It is 100% possible to nerf core traits/abilities to reduce the effectiveness of expansion specs whilst simultaneously providing buffs to the core skills that willnotbuff/break/affect the latter in any way, shape, or form. For example, Invigorating Speed could get nerfed to 3s vigor every 10s...
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Assuming you have 18 Str and a +4 Mighty Composite Longbow, your damage should be d8+4 Str+4 arrows+2d6 Bane+7d6 = 44 (dealing 4 damage over his Regen); at this point add the stuff that you should have, like Energy Damage on your bow (it applies), Keen arrows, higher Str, etc...