At its heart, Stellaris is a game about gaining Galactic Control. However peaceful you might try to be, the reality is you are playing to be the top dog. Most strategies in Stellaris revolve around gaining influence. Unsurprisingly, a bigger Empire tends to equal more influence. Secondly, if...
influence Adds [amount] of Influence, default 5000 [amount] instant_build Toggles instantly finishing constructions and upgrades WARNING: This also applies to enemy AI so only used while paused – intel Gives sight of the entire galaxy – invincible Player ships will not take damage – max_resour...
“Grand strategy” is a genre of games where players control a nation/government/empire over hundreds of in-game years and influence its success (or failure) through military, economic, political, and diplomatic means. Stellaris is a grand strategy game set in a massive space sandbox. Sure, s...
That’s further complicated by the visuals, which sometimes look too muchStellarisand not enoughStar Trek. The influence of the TV series’ vibrantly colorful, button-laden computer terminals is scarcely seen. Players spend too much time looking at the zoomed-out, generic galaxy map, while the ...
Now let’s have thesubjectivity fight. You know the one I mean. That’s where you finally get someone to admit that something is totally subjective and then they point out that any further discussion is pointless since everyone can just feel however they want about anything subjective. ...