Your people need fuel to stay warm and eat. These are two essentials you can’t cheat on inManor Lords. EachBurgage plot consumes one food and one fuel per month. Fuel usage is doubled during the winter months, which is why having a surplus of at least 12 months is needed. How to ...
Once all essentials like fuel and food are met inManor Lords, I recommend constructing a Trading Post and assigning a Family to run it. Under the Trading Post menu, go to the Trade tab. Here, you’ll find every recourse inManor Lordsthat can get Imported and Exported. To set up a Tra...
Even though your people still don’t have homes at this point, it’s important to get a headstart on collecting firewood. As the temperature starts dropping, your villagers burn more fuel to keep warm, and you need a substantial reserve to get them through winter. The next building you...
2. Austerity (紧缩) 0 A fuel Shortage SeVereIy CUrtailed exports, food WaS SIiIl SeVereIy rationed. In 1947, relief appeared in the MarShan Plan. 9 ComPared to JaPan and Germany, Britain Pre-War industrial-strength WaS SeVereIy weakened. (1) 能源短缺严重缩减出口,食品需要定量供应。1947年,...
you're kind of immortal. Game development is hard. This journey has been definitely hard. But the beauty that I've found, or the fuel that essentially has driven us to the point of where we are now, has been solely because of the fact that we were wanted to give an authentic and ho...
is to get the most out of your first field based on population size. To start, determine a good spot for a Wheatfield based on Emmer Fertility, and construct the field. Set the Crop Type to Fallow and then focus on other areas of importance like hunting for food and firewood for fuel....
To fix the lack of entertainment status inManor Lords, you mustensure there’s a Tavern in your region with a constant supply of Ale. If you previously made just a bit of Ale to fulfill the house’s requirements and level it up, you can’t do that anymore. ...
Leveling up a level two home to three inManor Lordsis where things get tricky. The Requirements listed on the Burgage Plot popup menu have additional slots added to areas like Church, Food, Fuel, and Clothing. Common sense tricks you into thinking these need to come from different items but...