Primarily Uses RMMZ Feb 2, 2024 #1 Hello everyone, I'm trying to bind some common event on the options for the title scene. I tried the code below, they are placed in the method of the option binding: $gameTemp.reserveCommonEvent(commandEventNumber) $gameMap._interpreter.setup(...
end ERASE Event (It will be executed again when Map is reentered,this is needed because Events reset positions to there origins when map is reentered) If you also need Help to create a pushable Object, let us know. Reactions: Mactadilis and Thothdan Mactadilis Villager Joined Jan 6...
How is the move route of the event set? Skip if route blocked turned on by any chance? Dustinh Warper Joined Jul 22, 2023 Messages 3 Reaction score 2 First Language English Primarily Uses RMMZ Jul 24, 2023 #3 It is not Set to Skip, the creatures sto...
Now, this is a topic that was in my mind a couple of weeks back: how to port MZ games to Android, and it was a small wild ride, to say the least. For...
longtextquestionhelpquestionhowtosorrysorry if this has been done already Replies: 3 Forum:RPG Maker MV Support how do i make a random image pool for an event? suprise! im back again :kaosigh: ive been working on a cafe minigame, where a random customer comes up and asks for an order...
there really is no limit to what you create, I've even creating my own rendering loop, which renders rpg maker MZ in 3D space, the rendering pipeline is 100% custom, and written purely in GLSL, but there are other people who have done this too, by using external...
I'm using MZ, and I'm not sure if this is even possible, but it would be helpful to know for an addition to my game. If anyone knows how to do this, could...
Hi I needed help figuring out how to have an event check for multiple different items. In this case I have the character needing to have three different items, a sword, a rune, and 500gp. Is there a way to have an event check for these items and if you don't have any...
Primarily Uses RMMZ May 19, 2021 #1 Hello! I have a problem. For the first time I need to use script commands in my game in order to make it work efficiently. My problem is: I need to set a Move Command from an event which Event ID has (already) been stored in a variab...
Primarily Uses RMMZ Nov 30, 2021 #1 I have been researching this topic, and I keep seeing posts made that say to press the "F1" key to change the key binds when playing an RPG Maker game. However, whenever I press F1, in the editor or in the game, it just brings up the stea...