When two items are joined, then their vertices join together as well. The user can select the linked vertices, as well as keyboard shortcuts so that they can unjoin two items. This will allow them to edit the item, into two individual pieces. How To Unjoin Objects In Blender? Just fol...
Creating a hollow object in Blender can be a useful skill to have, especially if you're working on 3D printing projects or designing objects with an inner cavity. In this guide, we will walk you through the process of hollowing out an object in Blender using practical tips and techniques. ...
Blender Boolean modifiers are a powerful tool to create complex shapes and designs in 3D modeling. However, sometimes they don't work as expected, and you might find yourself confronted with the dreaded "blender boolean modifier not working" issue. In this blog post, we'll explore some common...
When selecting a vertex, Blender will highlight the connected edges, fading towards the connected vertices. If there is one direction the vertex is not highlighting, it is most likely because there are two vertices sitting on top of each that are not directly connected. It looks like this: H...
Start Blender and save the default cube as "cube.blend" in your preferred working location. Create a simple material such as "cube.m.onetex" and allocate a simple colour texture file. For the purpose of this tutorial leave the default mapping technique to "generated". This will cause an ...
We can also perform a few other tasks on the mesh like creating an extrusion from a face set and smoothing the geometry in a face set using the edit face set brush. There are four sculpt brushes related to face sets in Blender. These are: ...
We will be using this to create the neck and head shape of our dog model. We will repeat the process with the right side, using Extrude (E) and selecting/moving individual vertices to follow the shape of the model. Around the legs, we will be adding a loop cut in the middle of ...
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In this beginner-level Blender tutorial, learn how to model a low-polygon Jack-O-Lantern pumpkin! Blender 2.8 or a higher version is all you need, no external add-ons are used in this workflow.
For 3D printing, surfaces are converted to a mesh format that describes geometry as a cloud of connected triangular faces and vertices. Mesh conversion is like smashing a perfectly smooth mirror, then gluing back together all the bits and pieces to make it look like the original. Done badly,...