Unity 仅支持多边形,因此在导出前应将所有面片或 NURBS 表面转换为多边形;请参阅 Autodesk® Maya® 文档了解相关说明。 如果模型未正确导出,可能是 Autodesk® Maya® 中的节点历史记录导致的问题。在 Autodesk® Maya® 中,选择 Edit > Delete by Type > Non-Deformer History,然后重新导出模型。 Aut...
Unity Test Framework overview Edit Mode vs. Play Mode tests Getting started with UTF How to create a new test assembly How to create a test How to run a test How to create a Play Mode test How to run a Play Mode test as standalone Extending UTF Reference Learn Unity Test Framewo...
In the case of a typical Unity project, this is done by accessing the quality settings and changing the values to match with the player’s selection. Saving those settings is also simple by utilizing the Unity Player Preferences system. This method of saving data and preferences has been ...
Transform: the base block of every game object in Unity. Make sure your character’s transform scale isnormalized at 1,1,1. If you need to make a bigger or smaller character, always adjust the model’s scale, not the base transform. BoxCollider2D: the collider whose size is used to det...
The engine usestilemapsin some of its demos (the Retro ones, mostly). If you wish touse or editthese tilemaps, you will need to addUnity’s 2D extrasto your project, as most of the tiles in these demos’ tilepalettesrely on them. To add the 2D extras to your project, simplydownlo...
Extract the ZIP file and place its content in C:\Users\<username>\Documents\Arduino\SerialCommand\ (make sure that folder contains the SerialCommand.cpp file); Restart the Arduino IDE. Step 1: Opening… UnityTo initialise the serial port in C#, we need its address (orport) and speed (al...
This chapter is a guide to the Unix commands and utilities that will be referenced throughout this book. This is preliminary material, and you may ...
🎮 Login with Amazon Unity Game Demo This project is a sample game developed in Unity to showcase how to integrate the Login with Amazon SDK in an Android app. The game is designed to work on Fire OS, Android, and Windows System for Android devices. 🎉 🚀 Getting Started Prerequisite...
Handling player death(s) to determine a win/draw. Loosen up your wrists and get ready to shout “fire in the hole”. Things are about to get really explody inside of Unity. :] Note: This Bomberman tutorial assumes you know your way around the Unity editor and know how to edit code...
I am working on a 2D Unity project where all assets are required to be imported as they were designed within Photoshop. Some of the assets are created using blend modes and layer styles which are being blended with a base layer that will NOT be importe...