usingUnityEngine;publicclassTutorialFit:MonoBehaviour{publicCameracam;[Range(1, 100)]//动态改变的 orthographic sizepublicfloatsize;//相机初始的 orthographic sizeprivatefloatinitialSize;//相机初始的 aspectprivatefloatinitialAspect;//目标3d物体publicTransformtargetObj;//物体初始的世界坐标privateVector4initialPos...
It's in the tool bar on the right side. This displays a sidebar menu to the right. 2 Click the "Parallel Projection" cube. It's the second cube on the left side of the sidebar to the right. This displays view options using a parallel projection (Orthographic view). The first cube...