For this game, we also want to disable auto correction and automatic word suggestions because that would get in the way of letter-by-letter entry. We do that with line 5 and 6:.keyboardType(.asciiCapable) .disableAutocorrection(true) Spoiler: You need to use the combination of both ...
You can set a font size in theTextStyle: TextStyle( fontSize = 14.sp, ) Much more important than the font size, however, isthe scaling. Users can change the font scale in the system settings. The app should respect it. According to theWCAG Resize Text guidelines, users should be able...
在Flutter 中,TextField 是一个用来输入 文本的 控件。使用起来也很简单,比如这样,就可以轻松实现一个 TextField 来接收用户的输入内容。 1234567 TextField(decoration:constInputDecoration(border:OutlineInputBorder(),labelText:'Contact Name',),) 但是Flutter 是声明式 UI 编程,我们无法像 Android 里那样拿到 T...
To implement this we kept it simple and used basic Flutter Widgets like Stack, Padding, and Positioned. We do a bit of layout logic in the view, to decide what size we want the various panels, and then we animate padding and offset values to slide things in and out. You can check ou...
Here you first get the name of the player from the text field (stripped from any whitespace). Then you call a new delegate method to let MainViewController know it has to start the game for this client. Add the declaration of this new delegate method to JoinViewControllerDelegate: - (voi...