By that I mean displaying it below your nickname (above the Warframe model). Would add a nice little piece of personalization. The syndicate ranks are kinda made for that. You could flex your Vox Solaris "Shadow" or display allegiance to the Hex.. "hot & fresh". The individual guild...
This puts more emphasis on the whole "sidegrade"-style Warframe originally had, but still with a slight "powercreep/progession"-feeling kept. See it as a middle-ground of both mindsets! Examples: * Paris should have its charge-damage increased to 125 or so (from...
It's hard to draw a direct comparison between the four upscaling technologies, considering varying game and hardware support. That said, FSR's extensive game support combined with the fact that you can run it on practically any GPU automatically makes it one of the better options — especially...
Yes, yes, this has been discussed to death before (it's about skins), but I'd like make some direct numerical suggestions about this too. Also, i have some ideas how to solve of the issues that will occur with all this (the formas/catalysts etc). Please read...
This puts more emphasis on the whole "sidegrade"-style Warframe originally had, but still with a slight "powercreep/progession"-feeling kept. See it as a middle-ground of both mindsets! Examples: * Paris should have its charge-damage increased to 125 or so (from...
Yes, yes, this has been discussed to death before (it's about skins), but I'd like make some direct numerical suggestions about this too. Also, i have some ideas how to solve of the issues that will occur with all this (the formas/catalysts etc). Please read...
The difference between 4900 damage to one target and 4300 to five targets is huge. For your second question, explosive damage is a bit odd. It seems to deal full damage if the arrow explodes on a direct hit (ignoring armor), while splash damage does appear to be reduced by armor. 创建...