Many a Blender veteran will most likely scoff at a project like this. However, for many beginners who are practicing on Blender, there are very few fun projects for users to jump into and learn the basics of the software, which ultimately leads to something they can be proud of or show ...
Fake user is simply a state telling Blender that the data is in use and won't be deleted when the file closes. Otherwise, Blender will clean up any unused data when closed. For instance, materials that isn't used on any objects in the scene. If you need to find out what data is s...
Enter Edit Mode, deselect all vertices, and select Non Manifold from the drop down menu or simply hit Shft-Ctrl-Alt-M Change the units and dimensions of your object Blender’s default measurement is called a Blender Unit and is equal to one meter Press “N” to bring up your dimensions ...
If you want to learn how to reset preferences in Photoshop, in this tutorial I'll show you three methods for this!
bpy.ops.object.select_all(action='DESELECT') for obj in selection: obj.select_set(True) # some exporters only use the active object view_layer.objects.active = obj name = bpy.path.clean_name(obj.name) fn = os.path.join(basedir, name) ...
Don't try to make it perfect all at once. Remember that you can use Control-Z to undo a mistake, or use the Eraser Tool (E) to erase it. You can also use the Lasso Tool (L) to select a part of the drawing and move it to another place. Press Control-D to deselect when you...
Yep, but the worst thing is unstable history record so you can't always UNDO your last step because isn't recorded in history. Also, when editing parameter it's always 'auto-deselect object', so when I edited a parameter, I have to reselect...
Enter Edit Mode, deselect all vertices, and select Non Manifold from the drop down menu or simply hit Shft-Ctrl-Alt-M Change the units and dimensions of your object Blender’s default measurement is called a Blender Unit and is equal to one meter ...
Enter Edit Mode, deselect all vertices, and select Non Manifold from the drop down menu or simply hit Shft-Ctrl-Alt-M Change the units and dimensions of your object Blender’s default measurement is called a Blender Unit and is equal to one meter ...
Yep, but the worst thing is unstable history record so you can't always UNDO your last step because isn't recorded in history. Also, when editing parameter it's always 'auto-deselect object', so when I edited a parameter, I have to reselect ...