Lua is a real proggraming language. To learn it, read this. To include a Lua file in your plugin, use this: "script":"file.lua", The file has to be in the same directory as your JSON. The Lua code can be this:
I create a project with cocos2d-x(language: lua), build with Visual Studio 2015, then generate x.exe; now, i want to use vscode to debug lua by x.exe; how to config launch.json of vscode ? /// { "version": "0.2.0", "configurations": [ { "name": "launch process", "type"...
b) It allows you to run Python code without creating and saving a script file, which can save time and disk space. c) It gives you immediate feedback and results, which can help you understand and debug your code. However, running Python Scripts in the interactive mode or REPL also has...
Test Script Builder has a built-in control structure, and allows you to debug your code, including the usage of TSP commands. The included instrument console allows you to read error messages and “watch” returned data with the appropriate commands. It should be noted that the TSP command se...
What tools do I need to mod Palworld? PAK Palworld mods can work without any additional tool so long as they are in the right folder. However, LUA ones require the UE4SS scripting system. You also need a file extractor like PeaZip and an SFTP client like FileZilla. Can I create my ...
Multiple paths (with Lua) Random server address to each thread (with Lua) Multiple json requests (with Lua) Debug mode (with Lua) Analyse data pass to and from the threads Parsing wrk result and generate report Load testing with locust Multiple paths Multiple paths with different user session...
Provide step-by-step instructions that cause the bug to happen. These steps must be: Minimal- Simplify complicated steps or conditions as much as possible. Specific- Steps must be clear and detailed. Don’t assume engineers know what you mean. ...
fromscrapy_splashimportSplashRequestyieldSplashRequest(url, callback=self.parse, args={'wait':0.5,'lua_source': script }) Splash is a popular solution because it has been out for a long time, but it has two major issues: it uses a custom headless browser and requires coding in Lua to ...
Moved the script file to another directory as you suggested, opened the file with the edit/debug, F7 just gave me a output directory nothing else, tried F5 and managed to crash Lua and ended up with a whole bunch of error screens in the process. Thanks for your time trying to help me...
15 posts Czech Republic Gateway/s:Home Center 3 PostedMarch 10, 2021 Hello, sorry for the newbie question, but could somebody help me with this script, please? Why it doesnt work? debug writes only "then expected near =" Thank you in advance ...