Since things can still break after the game has been released, ensure you have a bug-tracking system to help you find and debug issues with different parts of the game. Additionally, you could use analytical tools to monitor key performance indicators and plan for regular updates and patches....
To compile debug templates, use this SCONS line:Godot 3.xGodot 4.x scons platform=<your platform> production=yes tools=no target=release_debug To compile release templates, use this SCONS line:Godot 3.xGodot 4.x scons platform=<your platform> production=yes tools=no target=release ...
In either case, you will want to head into the godot-cpp folder and compile the bindings for your platform. Make sure your slashes are OS appropriate:scons platform=<your platform> target=template_release scons platform=<your platform> target=template_debug Get the Steamworks SDK ...