In version 4.3 and later, Unity introduces new 2D tools for 2D game play. Step 1 Sprite Sprite is one of the new functionality of 2D tools that is used in 2D games. Setting the texture importer of an image in project explorer can create sprite. To create sprite, just drag and drop an...
Be sure that the max size of the sprite is at least the same resolution of the sprite (in my case was 512 so 2048 is ok), but not lower. Make sure your sprite import compression is not set too low (try None to see if it has an effect). Unity pixel perfect sprite: Other tips ...
Luckslinger tech #1 - How to make 2D Sprite Animations in UnityDonald Kooiker
This post is the first of a series that explains how to create a GUI sprite sheet (a.k.a. atlas map) in the Unity game engine. This map consists of buttons, text areas, backgrounds and other interface elements joined together to create various joined image files with all interface element...
I tried to use some tools like Shadero to compine 2DxFx shader with Spine default shader.But I failed ,everything just disappeared.Maybe I should turn spine into a unity native sprite animation ? (I think it's not suitable because I can no longer use Spine-Unity Runtime )I would be ...
To make the sprite sheets readable by Unity, I also need to import theTexturePacker importer, which is also available for free from the Unity Asset Store. Inside TexturePacker, I set the path to the Unity project folder where I would like to save the spreadsheets and its corresponding data...
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
This is a guide to Unity 2D. Here we discuss the Introduction, overview, Unity 2D platform, and how to create the Unity platform, respectively. You may also have a look at the following articles to learn more – Keras conv2D SketchUp 2D ...
This can cause an endless spiral of misery which could leave you thinking VB just isn’t meant to make games! ;)The initial problem that most people face is the desire to use a PictureBox (or any other control) as the logical “Sprite” container for the elements in the game. It...
This is a blog post by iOS Tutorial Team member Johann Fradj, a software developer currently full-time dedicated to iOS. He is the co-founder of Hot Apps Factory which is the creator of App Cooker. In this tutorial, you’ll learn how to add the A* Pathfi