It is our expectation with this initiative that our community will be able to extend Unity in ways that were previously not possible.Open-source is certainly not a new concept, but we recognize that many Unity users may not have participated in an open-source project before. Therefore, we’...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
I accidentally created a project on the wrong Organization and now I need to move it. Resolution: To transfer a Unity project from one Organization to another, you must be the Owner or Manager of both Organizations. Navigate toUnity Cloudand sign in if prompted. In the menu to the left o...
Jonathan Winbushis back with a step-by-step look at how you can take a project fromCinema 4D, easily import it intoUnreal Engine, and utilize the incredible tools and speedy workflow to make your project pop. In this tutorial, you'll learn: ...
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The resolution dialog might be suppressed or always enabled depending on the project’s player settings.Note: Currently, setting Unity to render in linear color space breaks stereoscopic rendering. This appears to be a Direct3D limitation. It also appears that the camera.stereoconvergence param has...
Unity project that demonstrates how to use theKtxUnity package. You have to download theExample image filesseparately and extract them into theAssets/StreamingAssetsfolder (for runtime loading tests) and/orAssets/Textures/Demo(for Editor import). ...
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When you use Addressables in a project, Unity recommends that you move your scenes and any data in Resources folders into Addressable groups and manage them as Addressables. 译:使用可寻址资产时,Unity建议将场景和任何在资源文件夹中的数据移动到可寻址组中,并将它们管理为可寻址资产。
With your Unity project open, click on the File tab at the top of the Unity window. Select Build Settings. A new window will open where you can specify the Platform of your game. How to Select the Scenes That You Want to Build You can also use the Build Settings window to specif...