How to: Extend the STSADM Utility How to: Find the Web Application Root Using the Administration Object Model Sample Walkthrough: Creating a Content Service Object Working with Web.config Files Working with Web.config Files How to: Create a Supplemental .config File ...
Stardew Valleyhas many mods to modify the game experience in nearly every way. Most of these mods are highly configurable, and with the Generic Mod Config Menu, this can be done in-game. The config settings for a mod can drastically change how the mod funct...
Where CURRENT_TEMPLATE is the template you are using (can be default, blue, orange, purple). This works perfectly with Adult Video Script up to the latest version. PS: Please make sure you disable splash in include/config.local.php before adding the code (once added and found by google ...
modsCollection.Count; for (int i = modsCount1 - 1; i > -1; i--) { if (modsCollection[i].Owner == "User Name") { configModFound = modsCollection[i]; } } // Remove it and save the change to the configuration database modsCollection.Remove(configModFound); webApplication.Update(...
mod_log_config.c mod_logio.c mod_version.c mod_unixd.c You can check the MPM type on your server with thea2query -Mcommand: a2query-M Copy Output event The output reveals that theeventMPM is used on this server. Your installation may have multiple to choose from, but...
modoverrides.lua May I get some help fixing my modoverrides.lua file please. I'm trying to get languages and minor aspects tweaked, while not going overboard. Any help would be greatly appreciated! -- Enabling of mods. return { -- Character mods. ["works
Click Config Files on the top left corner. Hit Server Settings. Look for the Difficulty field, which ranks third from the top. Set the difficulty to how you want your gameplay to be. Scroll down and hit Save. Be sure to restart the server when it prompts you so you can save the diff...
For example, there is a “config” folder that may contain lots of configurations for your mods. Similar files have to be uploaded in the main directory of the Minecraft launcher. In other words, they’re supposed to be outside of the “mods” folder....
sudonano/etc/apache2/mods-enabled/dir.conf Copy It will look like this: /etc/apache2/mods-enabled/dir.conf <IfModule mod_dir.c> DirectoryIndex index.html index.cgi index.plindex.phpindex.xhtml index.htm </IfModule> Move the PHP index file (highlighted above) to the first posi...
Ladys...let me explain what i try to do... My server is running with CFT + DZSA (thanks going out to @Sy8282 Now i wanna add and start a mod with the server (like other mods)...but the mod should be not visible in the DZSA Launcher... (mod only for me)