When you want to merge all the stuff again just make each SubTool visible and pick SubTool > Merge > Merge Visible. ZBrush will create anewtool with all the former SubTools together again. Note that in merge visible you have an option for weld verts. Warning: When you merge visible SubTo...
I created a model in Zbrush before I realized I want to animate it in maya, so I was not careful at all about the polycount. However, I have retopologized, and seperated the mesh into several different subtools in Zbrush, and so now the model is only at 18,000 polygons since I re...
I created a model in Zbrush before I realized I want to animate it in maya, so I was not careful at all about the polycount. However, I have retopologized, and seperated the mesh into several different subtools in Zbrush, and so now the model is only at 18,000 polygons since I re...