so it wouldn’t take much for an existing Oculus or Vive developer to rewrite the API calls to make something OpenXR compatible,” Trevett said. He believes the process would be simple, claiming that a “fairly small amount of code” changes are needed to add OpenXR support to...
and it may fix the issue.At the moment, I keep using this hackbecause the OpenXR implementation inside Unity is not stable at all, so I wait for Valve and Unity to finalize their OpenXR efforts. When this will
3. Change -vrmode OpenVR to -vrmode oculus The final text should be this: START "VaM" VaM.exe -vrmode oculus 4. Save the file, close it and you're done. Now launch Oculus Airlink/Link through your headset, double click on this and it will launch without SteamVR.C...