Druids are the next best thing to useless...either you get a low-powered wild shape and a whopping 4 levels worth of class features (many of which are tied to spellcasting, and thus doubly useless), or you go Moon Druid and can be kinda effective as an animal, but totally useless ...
Besides being the solution supported by the rules, this is also the easiest out of all the ways to calculate the difficulty to dispel the circle, which is great news for the DM and the players. Being that it is only one number there is no calculation needed. Also, ...
If an enemy is attempting to ambush you, or you’re about to walk into a trap, the Dungeon Master may ask what your Passive Perception score is. To calculate this, add 10 to your Wisdom modifier. If you’re proficient in the Perception skill, you can also add your proficiency bonus to...
Sometimes the description will include the spell casting ability modifier and other times it doesn't. Firebolt doesn't, but the clerical spell Spiritual Weapon (Basic Rules v0.2 page 102) does. There's also some class features that will allow you to add your spell casting abili...
In addition to this, it makes it difficult for your players to calculate the perfect area of effect. They're still going to ask you "does this hit that guy?" and you need to determine if that's the kind of information you're going to give out. I'd ...
If you need a natural 2 or better to hit, your chance to hit is 1920=0.951920=0.95 (95%). This is the maximum chance to hit. Chance to Hit with Disadvantage If you have disadvantage, you effectively have to hit with both die rolls. To calculate that, simply multiply the chance t...
In addition to this, it makes it difficult for your players to calculate the perfect area of effect. They're still going to ask you "does this hit that guy?" and you need to determine if that's the kind of information you're going to give out. I'd suggest you do...