If your party is travelling and have an encounter along the way, they will usually know this is likely to be the only encounter that day and will feel free to use up all their resources, action surges, high-level spells and so on in the battle, knowing they'll get them back before ...
Any encounter shouldn't be finished in one roll. The bandits guarding the bridge aren't going to roll over and let the party pass just because you asked nicely once, but you may be able to persuade them to not be initially hostile, deceive them into thinking you've got nothing worth st...
How to fill out a DnD character sheet DnD 5e character sheet If you’ve played Dungeons and Dragons in the last 10 years, you’re probably familiar with the 5e character sheet above. This is the standard 2014 character sheet designed by Wizards of the Coast. Where to find it Basic bu...
InDungeons & Dragons 5th Edition, your ability to move around the battlefield is the first thing you need to know. Speed is the measurement of said ability and is one of the most important things to know about your character. Thankfully, once you find it the first time, it’s a piece...
and you must use the new roll.Improvised Weaponry. You have proficiency with improvised weapons. Push. When you hit a creature with an Unarmed Strike as part of the Attack action on your turn, you can deal damage to the target and also push it 5 feet away from you. You can use...
The DnD 5e Frightened condition can overwhelm even hardened dungeon delvers with supernatural dread - learn how it works and how to weaponise fear.
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Enemies turning invisible in the middle of combat can make for a frustrating encounter, seemingly rendering many attacks useless without a See Invisibility potion. The go-to response is often to whip out a convenient AOE spell and cast it in the estimated vicinity of the enemy, revealing their...
Now, there’s lots of ways an NPC might end up bumming around with a PC party. And I want to encompass all the possibilities as I’ve said. Even the short-term, summoned-for-one-encounter monsters and the NPC experts who are hired to provide one useful skill and go cower in the co...
Dungeon masters often unintentionally railroad their players when they really want them to go somewhere. Avoid doing this as often as possible, even if you really want the players to experience something. You can always move an encounter at the last minute! Player choice is essential to creating...