The Assert macro is used to check and validate conditions during runtime and is especially useful for programming debugging. Before we begin, we must include assert.h in the header file, which will call and declare the method assert(int expression), for which the expression is passed as an ...
you must implement this OOB mechanism at the application level. This is not true OOB data. In this sample application, you create two sockets on the client side, also known as the sender side, to send OOB data and normal data. On the server side, also kno...
Do you mean I have to assign my variable to unsigned int variable and then I have to pass it to the function? Pavel A suggested that you pass the member of the union that is an unsigned int. Changes to the value of this union member (foo) will be reflected in the uint16_t ...
C/C++ : converting std::string to const char* I get the error : left of '.c_str' must have class/struct/union type is 'char *' C# to C++ dll - how to pass strings as In/Out parameters to unmanaged functions that expect a string (LPSTR) as a function parameter. C++ int to str...
In the case of fast batch insertion, the framework will not automatically assign a value to the ID field of the entity.At the same time, if the database is mysql , there are some special circumstances.First, the driver library must have MySqlConnector .This library can coexist with mysql....
when using static for enums, be sure the enum items are self-explanatory without their type identifier. For example, and perhaps my favorite, specify using Microsoft.VisualStudio.TestTools.UnitTesting.Assert in unit tests files to enable test assertion invocations ...
I have put here some examples from the previous forum thread of bounds check removal with a simple assert. Imagine that you have a loop with a index array that the compiler can’t easily know that it doesn’t need to bounds check a easy way to ensure that the bounds check will be rem...
when using static for enums, be sure the enum items are self-explanatory without their type identifier. For example, and perhaps my favorite, specify using Microsoft.VisualStudio.TestTools.UnitTesting.Assert in unit tests files to enable test assertion invocations such as IsTrue, AreEqual<T>, ...
In the previous two posts we looked at how to move data efficiently between the host and device. In this sixth post of our CUDA C/C++ series we discuss how to…
Transfers between the host and device are the slowest link of data movement involved in GPU computing, so you should take care to minimize transfers. Following the guidelines in this post can help you make sure necessary transfers are efficient. When you are porting or writing new CUDA C/C++...