http://www.daz3d.com/animate2 Make sure you have a keyframe animation to export. If you’ve created an animation from aniBlocks (using aniMate), make sure to bake them to the DAZ Studio timeline first. You can do this by right-clicking somewhere inside the empty space in the ani...
if doing a walk for example I only animate the lower half I may have to pick your brain when I pick up the script this sounds like a good work around solution for saving those great dforce morphs results as a pose preset and then keyframe them in manually into the timeline Ivy Posts...