I also want to try to keep all my bits to SCS as WoT is SCS & I'm signed up here, so any mods I post will always be onhttp://www.ets2addons.com. Just click the bar in my signature to go to my mod page. [ external image ] ...
One slightly useless bit of information to add though the Key on the keyboard you call the console key is also called the tilde key (what does that mean i have no idea) I can see your tut getting linked to for the foreseeable future ...
Mods will automatically be deactivated when launching TruckersMP. The only mods supported are: - ProMods Europe (with optional Middle-East Add-On Pack):https://truckersmp.com/kb/614.For ETS2 only. Trailer & Company Pack addon is not supported. ...
There will be occasions when you’ll encounter mods where the Zip file is stored inside another Zip file. It may even be aRarfile. If it happens so, you’ll have to use a file extractor, such as 7-Zip, which will allow you to unpack the top-level archive. Then you will be able ...
CC or Custom Contentrefers to additional, user made objects/hair/makeup/clothing/ ... These also come aspackagefiles but are different from XML Tuning mods package files. Some objects count as scripted Objects if they have code injected on them to add extra interactions. Those count as scr...
–A lot of Options And Add-ons –Interior Accessory DLC Ready! –Working headlights, brake lights, tail lights, front and rear turn signals, steering wheel Other skin and mod list Enjoy Credits:TONEYSOFT How to install ETS2 mods or ATS Mods ...
remove/reset bathing outfit. There are mods for it and I have tried them. However, there are a couple of outfit items that I cannot remove when my sims are bathing, so I'd like to dress my sims in specific outfits and save that as the bathing outfit. Is there any way to ...
Step #2: Add The CSS Class To The Blog Module In order to only affect certain Blog modules on the site, we can use a custom class. So open up the Divi Blog module settings and go to the Advanced tab. From there, open the CSS ID & Classess toggle. Place the class “pa-blog-lis...
I don't know how much of the RPGMaker assets to use. Right now I'm working with fully custom overworld sprites, my own music, enemies, etc, but I want to use the in-game mechanics, tilesets, and sprites that use the base of the in-maker Battle Sprites for shape/pose but h...
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