Roll20 lets you buy digital books, find online groups to play with, upload maps and tokens, fill out character sheets, and even roll dice. It can also do things a physical tabletop can’t, such as play music or add animations to your games. Because it has so many capabilities, learning...
There are multiple ways to calculate your stats in D&D, so ask your Dungeon Master which they’d prefer you to use when filling out this part of the sheet. You might calculate your ability scores in the following ways: For each stat, roll 4d6 and ignore the lowest die result. Add th...
You may need to have sheets of monster stats ready to go, or you may need to have maps prepared for every possible location. Or you might be more comfortable having a basic quest target in mind and then using a published map and a random encounter generator for combat along the way. ...
Functionally, it boasts a similar offering to Roll20; you'll get virtual maps to use and official modules to plug in. However, it pulls ahead in the looks department. Custom menus and fonts for the likes of D&D help it stand out, offering a premium feel that its rivals can't match. ...
Start simple. Add some of Roll20's features as you go. You can easily add new pages and assets as GM. Roll20 has made strides in the past few years to improve the presentation and versatility of their dynamic lighting system for maps. Dynamic lighting is optional, allowing GMs to use ...
your browser. The assets are a little more limited than Wonderdraft or Dungeondraft, but the tool is flexible enough to make any kind of dungeon map you can imagine. The editor can also easily export the maps as images to be used either with Roll20 or as printed maps for in-person ...
while Slack doesn’t give you the ability to move icons around a map, there are countless tools for maps includingRoll20orFantasy Grounds. You can even upload any image to Google Drive and give your players permission to edit the document so they can upload and move their character tokens ...
I do an absolute ton on Roll20 and it's solid (even their free stuff). Sometimes just a picture to set the scene; drawing out things as need be. A handful of tokens and maps. The paid options can be fun (dynamic lighting or spell effects, creating your own API scripts, etc.) ...
No, don’t worry, I’m not going to pretend that virtual tabletop software doesn’t exist and tell you to give up maps and minis and all that other crap. I’ll get to it. Point is, the first thing you need – the only thing you truly NEED – to run a virtual RPG is a piece...
and token vision limiting what players can see. And game masters can place walls on maps to stop their players from entering places they shouldn't be able to. You can even use tools alongside your VTT if you're playing online, like aDiscord voice changer, to help you stay in character....