There are a few methods of doing this. One of which is to parent your camera to your player. This is the most simple method. The other is to use a c# script to control the camera movement. Another method is using features from cinemachine. How to make camera follow player position and...
At times, a creative overflow or lure of increasing development cost, motivates a Unity3D game developer to throw away the initially defined target and keep adding more features or functionality. These additional features and functionality may seem inviting at first but will not add much to your ...
Then go to Window > Package Manager, and install the exact same versions of Cinemachine, 2D Pixel Perfect and PostProcessing as specified in the manifest. Some of these may not be compatible with a brand new release of Unity, in which case you should probably either pick a more recent ...