This overview barely scratches the surface of the intricacies involved in creating a game with Unity. For a deeper dive into Unity and its role in game development, feel free to explore our comprehensive article,“How good is Unity for game development?”This piece offers a well-rounded underst...
A Skybox is a six-sided cube that Unity draws behind all graphics in the Scene. Here are the steps to create one:
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
Lighting is one of the most important elements in a game. It can be used to create an atmosphere, guide the player, flag threats or targets, and more. Lighting can make or break a game's visual effects. For example, good lighting can improve the visual appearance of a poor model in t...
Imagine a vivid pixel art day in your 2D side-scroller or RPG game. What if night falls on the town? Which atmosphere would you like to create using Unity and its advanced lighting? How would that look like? Here you can see how the characters reflect Unity's light sources for dark ...
When to use an interface in Unity (instead of something else) How to make a state machine in Unity (using interfaces) So, what exactly is an interface in Unity? What are interfaces in Unity? An interface in Unity is a type of script that defines functionality. ...
And choose a color for it. Now drag and drop color to your desired object. Now for applying animation to objects, go to Add Component button and search for your desired transition. And you can see your animation by playing it. These were basic steps to start developing games in Unity. ...
You don’t need to be a huge player or have thousands of dollars to invest in creating your own video game. It all starts with a simple idea. Today, many tools and resources, including gaming engines such as Unity and Unreal Engine, can assist your game development journey. These resource...
项目介绍:首先上边显示的是透明的视图,透明度为0.8 这是一个vc 设置vc的view的背景颜色为clearcolor ...
switch (lightmapProp.intValue) { case 1: Debug.Log ("Light set to Mixed."); break; case 2: Debug.Log ("Light set to Baked."); break; case 4: Debug.Log ("Light set to Realtime."); break; } More Information This article applies to Unity versions 5.0+...