Sherman is global head of eSports at WME/IMG. The company recently bought the UFC for $4bn, although our interest concerns its founding of eLeague – an attempt to package eSports in a league format and reach the more casual viewer through traditional media, ie: television. On the weekdays,...
Esports is like watching a movie or TV. It requires less attention and you don’t need to be engaged that much to still know what is going on. When esports is being played, anyone can instantly pick up on what the main objective is, and what the players are trying to achieve. With ...
How do eSports orgs make money The Future of eSports Industry FAQs Q) What is esports and why do people watch it? Q) How do Esports work? Q) Is Esports a real sport? Q) How to play esports? Q) Is Esports worth investing in? Q) What is the difference between esports and gaming...
The global eSports market is already worth over $1 billion and it is projected to grow by 50% in the next three years. The industry is flourishing, but the only thing that prevents it from becoming even more popular is the fact that many people don't understand how it all functions. H...
For this generation, gaming is very social. They see it as a way to meet up and spend time together, even if they aren’t in the same space. When they join an esports program, they very quickly find other students who they didn’t expect to have much in common with but who enjoy ...
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The Esports Ecosystem The competitive gaming world has become integral to the Call of Duty franchise.The Call of Duty League (CDL), launched in 2020, has cemented the franchise’s position as an esports industry leader. This league generates substantial revenue through sponsorships and advertising ...
Not surprisingly, given the ecosystem complexity and relative nascency of the industry, esports is quite fragmented compared to mature traditional sports markets. This section will provide an overview of the esports market based on key metrics (audience numbers, prize levels, ticket sales) and explor...
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