How to be a Hero für Foundry VTT Dieses Projekt beinhaltet die Umsetzung des How to be a Hero Regelwerkes für das das Foundry Virtual Tabletop System. WICHTIG Das System befindet sich im frühen Entwicklungsstatus. Es gibt zum jetzigen Zeitpunkt kein stabiles Release. Zukünftige Änderung...
It must have a dice-rolling mechanism. Granted, some TTRPGs don't need dice, but they mostly still require some kind of RNG (random number generator) mechanic. Besides, there are so many dice-based TTRPGs that not having a dice on the VTT feels too much like a disadvantage. ...
By the way, this is why I said that people have a much harder time focusing on virtual games. It’s because just communicating in a conference call puts an extra strain on your brain so you don’t have as much brain juice to devote to other stuff. The absolutely best thing you can ...