A选项中everyday为形容词,每天的、日常的。B选项中应为hardly ever,几乎不。C选项hardly,几乎不,应放在动词前,不可以单独出现。D选项中every day,每一天,为频率副词。问句中how often表示多久一次,答句应为频率副词,因此应为every day,每一天。句意:—你多久玩一次电子游戏?—每一天。故答案为:D。
题目How often do you play video games? A. Every day B. Once a week C. Twice a month D. Rarely 相关知识点: 试题来源: 解析 A。解析:题目问玩电子游戏的频率。A选项“Every day”每天,表示频率很高。B选项“Once a week”一周一次,频率相对低一些。C选项“Twice a month”一个月两次,频率更低...
aGALTIER. GALTIER.[translate] ai intend to switch my current mortgage to another finacial institution 我打算交换我的当前抵押对另一个finacial机关[translate] aTypically, how many days per week do you play video games? 正在翻译,请等待...[translate]...
How Many People Play Video Games: In 2024, there are expected to be 1.31 billion gamers in the entire world. It is anticipated to grow 12% more by 2027 to a total of 1.47 billion players. Number of gamers in the US: Around 209.8 million Americans play video games, accounting for 65%...
Recent research suggests that video game playing is associated with many cognitive benefits. However, little is known about the neural mechanisms mediating such effects, especially with regard to probabilistic categorization learning, which is a widely unexplored area in gaming research. Therefore, the ...
How long do you play video games on weekends? A. Two hours B. In two hours C. For two hours D. Since two hours 相关知识点: 试题来源: 解析 C。解析:A选项“Two hours”只是简单的时间数量,没有体现出“多长时间”的含义。B选项“In two hours”表示“两小时之后”,通常用于将来时,而这里...
题目How often do you play video games? A. Once in a while. B. Twice a week. C. Seldom. D. Frequently. 相关知识点: 试题来源: 解析 B。本题问玩电子游戏的频率。A 选项“偶尔一次”比较模糊;C 选项“很少”比较模糊;D 选项“频繁地”比较模糊。B 选项“一周两次”是明确的频率表达,符合题意...
So, what are the numbers like for people who play video games? How many people play? What demographic of people play? When you take the entire world into account, what do video game fans really look like? Popularity of Video Games. Image: WePlay Holding ...
However, many older people do not exercise enough. What could be the reason for this? What can be done to encourage them to do physical activities? Give reasons for your answer and include any relevant examples from your own knowledge or experience. Write at least 250 words. Task 2 报告类...
There are many different factors involved in how and why people develop problems with video game playing. One such set of factors concerns the structural c... MD Griffiths,F Nuyens - 《Current Addiction Reports》 被引量: 11发表: 2017年 Exploring User Experience While Playing Educational Games:...