I've been very critical of AMD's FSR 3 in the past. It's not that the tool is bad -- in fact, I think it's excellent -- but for a long time, it just wasn't available in a wide swath of games. That's changing. Over the past year, AMD has broadened support for its ...
Following a recent behind-closed-doors remote presentation, we had the chance to participate in a group Q&A with Game Director Dinga Bakaba where the developer dived deeply into the mechanics of Deathloop and the design goals Arkane had in mind during development. It is a long road,...
However, if you compare it to similar games, it makes sense.Destiny 2‘s baseline file size is around 60 GB, with it increasing in size for every major update. With theco-op campaign and the Forge modecoming after launch, this hints that while the base game is rather small, and player...