That FFXV’s team is taking a wordly-approach to development will undoubtedly make FFXV a better game in the long run. The promise of a good story It hasn’t been very apparent over the past several years that no Final Fantasy game has tried to tell a good story. For a series that’...
On a surface level, FFX appears to cut out the exploration inherent in most RPGs in favour of the linear 'long corridor' approach FFXIII was heavily criticised for. But it's all in service to the story and the world. Like the player, Tidus is a fish out of water, meaning you learn...
turn based to me takes too long, I like active battle the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later Reply33 - Show all comments (16) 140° Here Are The Games Leaving PS Plus Extra & Premium ...
One way, possibly the most important way, to control flow is by controlling the difficulty of content players will be playing. If at any point a player finds the game too easy for too long, it will lead to boredom. If a player finds the game too hard for too long, they will become ...