All monsters and bosses across the game have been rebalanced around all the other changes slated for Season of Blood to ensure the overall difficulty of the game does not drastically change. Level Scaling in the open world has been adjusted. Levels of the monsters encountered in the Open World...
Fixed an issue where Call of the Ancients displayed a Lucky Hit chance on the tooltip, even though the skill does not trigger Lucky Hits. Fixed an issue where Barbarians could have visual errors when using the Murdering Call emote. Fixed an issue where the next rank tooltip for a Weapon ...
For this exercise I’ve written some contrived sample code called EATCPU. It’s included at the bottom of the blog post. The following image of task manager shows EATCPU consuming 41% CPU time. A customer or user may tell you this does not “normally” happen. I...