我們很開心能告訴大家,兩個平台的《Horizon Zero Dawn重製版》的數位版本將於10月3日同時開放預購。 已經擁有《Horizon Zero Dawn》(PS4、PC版)和/或《Horizon Zero Dawn Complete Edition》(PS4、PS5、PC版)的玩家,可以在PlayStation 5主機和PC上以9HKD 90 / TWD 300的價格升級至數位版《Horizon Zero D...
The PC version3on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation4...
Enhanced for PC gaming, the remaster includes cutting-edge graphics technologies: NVIDIA DLSS 3 for upscaling and frame generation, NVIDIA DLAA for high-definition image quality, and NVIDIA Reflex for reduced latency. AMD FSR 3.1 and Intel XeSS support are also included, ensuring vibrant detail and...
That game updated for UE5, with RT, DLSS3, FSR3, XeSS, PSSR, lumen and nanite, could be something very cool. Horus-Anhur, Sep 25, 2024 #810 signex likes this. SpajdrEX Ancient Guru Messages: 3,666 Likes Received: 1,945 GPU: XFX Qick 319 6800XT Even Aloy character (ap...
In Horizon Zero Dawn, only the FSR implementation uses a sharpening filter in the render path. As per usual, you can't control the level of sharpening applied by FSR, and in this game, the sharpening level set by the developers causes some graphical issues. With version 2.3, NVIDIA has ...
The storytelling and characters are as dull as ever, but Horizon Zero Dawn remains one of the best open world experiences of the last gen and now looks better than ever. RPG Fan 張貼者:Jerry Williams 82 / 100 評論由 OpenCritic 所提供 ...
极致画质体验:借助NVIDIA DLSS 3、DLAA和Reflex等技术,你可以看到栩栩如生的细节,同时享受流畅的游戏体验。AMD FSR 3.1和Intel XeSS也提供支持。 自定义画质和帧率:你可以根据自己的喜好调整画质设置,并享受无限制的帧率。 DualSense®控制器支持:如果你使用的是DualSense®控制器,你将能感受到每支箭射出时的真实...
RE: 地平线:黎明时分1.11 DODI版 (1.11版支持DLSS,FSR)
3 months ago 3 months ago Graphics:Other The native implementation of FSR is not ideal, blades of grass show flickering and artifacts. It can be improved by switching FSR to Quality mode, but the best solution I've found was to switch the game to dynamic resolution and force FSR via ...
[10] Nixxes Software was responsible for assisting Guerrilla Games with patch 1.11 and onwards, which introduced support for FSR 1.0, DLSS, improved shader management (less stutters and removed need for shader pre-compilation at startup) and various other fixes.[11][12] It is no longer ...