WithHoI4 In Real Time, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. You read that correctly. Don’t use this mod. Or do. But really, you know: don’t. How to download and install HoI4 mods: It’s never been easier todownload Heart...
timePrints the current time in-game. traderoutesThis console command enables or disables the visibility of all trade routes in the game. tweakerguiOpens up a tweaker GUI. xp [Amount]This command gives the specified [Amount] of experience to all experiences types. This includes Army XP, Air ...
If we want less decisive battles where the enemy is pushed back at sea, then repairing needed to cost something other than simply time. Repair now takes up dockyards and production of individual big capital ships is slower (although the speed to produce several in parallel is unchanged). Read...
* Repair speed comes up with construction speed. # Changelog 180311 * Fixed bug that AI do not rise default ideas @@ -58,7 +64,7 @@ A pathch mod for Kaiserreich compatibility (thx @MrBlazzar™) http://steamcommu Below For Chinese 可以使用汉化包: http://steamcommunity.com/sharedfi...
Armored cars is a good sweet spot of capability, speed and armor while light tanks help keep your hardness and armor up in tougher divisions. Recon companies give you an edge when picking tactics in combat, and that remains the same. We have on the other hand been rebalancing tactics to ...
One more trick to simplify and speed up civil war: before civil war, recomposing all of your divisions to contain only a single AA battalion and dismissing all air wings, then sending all equipment to Spain via lend lease. After civil war breaks out, stop lend lease so you can take them...
* Repair speed comes up with construction speed. # Changelog 180311 * Fixed bug that AI do not rise default ideas [h1] Changes a lot this time. Please report if there is any problem. The cheat about leader's trait is just a trial at present. [/h1] # Changelog 180308 1. Now Support...