decision.nochecksThis HOI4 console command allows you to ignore all decision requirements. deleteallunits [Country Tag]This command allows players to delete all armies and fleets of the specified [Country Tag]. deltat [speed multiplier]With this command, players can change the speed of different...
winwarswinwarsThis command will give your country the maximum war score for all wars it is currently engaged in. manpowermanpower [amount]This command adds the specific amount of man power to your country. add_opinionadd_opinion [source country tag] [target country tag]This command adds an op...
sets the specified ideology group as the ruling party. Ideology groups are: 'f' (fascism), 'd' (democratic), 'n' (neutrality) and 'c' (communism). Note that if you wish to change the ruling party of another country, you will first need to switch to them with thetag command. ...
Locks Air Efficiency for a country, omit efficiency value to reset manpower Arguments: <Amount> Adds manpower to player map_icon_reload_type Arguments: <NUM> or <help> Not available in release build Specify a map icon type to reload mapmode Arguments: Mapmode type (int) Change mapmode...
command_power description: total command power of country controlled_states description: array of controlled states core_compliance description: returns core compliance of target country core_resistance description: returns core resistance of target country ...
2. Change Unity related functions to Stability and War support. 3. Add Command power related functions. Add command power event or daily gain buff. Github: <https://github.com/inkitter/HOI4_mod/tree/master/_Inkitmod/Easybuff> # Changelog 180211 1. Puppet function. 2. Control neighbor state...
can_be_country_leader can_build_railway can_declare_war_on can_research can_select_trait casualties casualties_inflicted_by casualties_k check_variable civilwar_target clamp_temp_variable clear_temp_array command_power command_power_daily compare_autonomy_progress_ratio compare_autonomy_state compare_in...
Locks Air Efficiency for a country, omit efficiency value to reset manpower Arguments: <Amount> Adds manpower to player map_icon_reload_type Arguments: <NUM> or <help> Not available in release build Specify a map icon type to reload mapmode Arguments: Mapmode type (int) Change mapmode...