Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. These tags are most commonly used to spawn equipment into the game.The 'add_equipment' or 'ae' command can be used with these codes . An example is:...
tdebugtdebugThis command enables or disables (toggles) debug mode. In debug mode, IDs for things like states, equipment, provinces, etc are shown when you hover over them which are very useful as they are used in console commands.
Below, you will find the full list of console commands for this game. Some of these are pretty straightforward, but others could potentially break you game. So be careful when using these. CommandEffect add_equipment [Amount] [Equipment Name]Use this command to add a specific amount of any...
现在就要使用 'add_equipment 1000 Matilda LP Mk. IV'了。 add_latest_equipment(ale) [<equipment amount>] 给予玩家一定量的最新装备 要添加你最新装备中指定的一种,你需要指定它的名字。例子:你创建了 'Matilda LP' 型坦克的衍生型,拥有更好的装甲和主炮,并把它命名为 'Matilda LP Mk. IV'。 现在就要...
dump_equipment_loc Arguments: desc: Dump equipment descriptions instead of the names, <country_tag>: Multiple allowed. Only include loc strings for the given countries. Generic loc strings are included if no tags are given, or with argument 'generic'., <type>: Multiple allowed. Only include ...
- Added property allow_without_tech to create_equipment_variant which will create the variant even if the technology it's based on is missing. - Fix the way character variables in script are stored - From now on, any trigger or effect, strictly requiring a country scope, but used in a ...
- Add the ability to clean up your equipment stockpile from old stuff- 可以清理武器库中的旧式武器- Rework how wars work with respect to merging etc as its a big source of problems- 重做战争合并的功能。很多时候这都是许多bug的来源- More differences between sub-ideologies and government forms-...
This mod features between 10-20 years worth of content for all the major powers, including some minors. It also has thousands of new events, new units, new mechanics including DECON and MAD. You can purchase equipment from the private sector, a new economic system. Many nations have their ...
description: number of equipment required in army of a leader, equipment type token is defined in target. example num_target_equipment@infantry_equipment num_terrain_traits description: number of terrain traits a leader has num_traits description: number of traits a leader has ...
ae 1000 infantry_equipment_3 This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. ae 100 super_heavy_tank_equipment_1 This command will add 100 of 'super_heavy_tank_equipment_1', which is the name for the...