VS中安装HLSL插件 HLSL Tools for Visual Studio - Visual Studio Marketplace 或者VS里面直接下载安装均可 支持ush usf格式文件 Tools-》options-》Text Editor-》File Extension,添加usf、ush到列表中,然后打开ush、usf文件,此时发现就可以有语法提示了 注意:Editor栏选择HLSL哦 ...
Node.js Tools for Visual Studio and Python Tools for Visual Studio are amongst the best examples of how to build a language service for Visual Studio, and were a great help. ScriptSharp is one of the older open-source .NET-related compilers, and is still a great example of how to struc...
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files - tgjones/HlslTools
点击配置选择项目根目录,会自动创建 .editorconfig文件,将文件内容复制到文件保存即可 也可以手动在根目录创建 .editorconfig文件,然后将内容复制到文件内 2) HLSL支持: https://marketplace.visualstudio.com/items?itemName=TimGJones.HLSLToolsforVisualStudio ...
Tim Jones has recently published a Visual Studio extension that adds a number of features to the HLSL editor - HLSL Tools for Visual Studio. Read the announcement for details on what's available: much better navigation and errors as you type are my two favorites....
The HLSL debugger, which is one of the Graphics Diagnostics tools in Visual Studio, can help you understand how your HLSL shader code operates with graphics data that was recorded during a Graphics Diagnostics capture session. This is the HLSL debugger: ...
Managed code (C#, Visual Basic, F#) C/C++ code GPU code Graphical debugging tools Graphics diagnostics Visual Studio Graphics Diagnostics Overview of Visual Studio Graphics Diagnostics DirectX12 Support in Visual Studio Getting Started with Visual Studio Graphics Diagnostics ...
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 xaml visual-studio library performance csharp dotnet nuget gpu uwp directx sh...
The second thing is to create a custom build step within Visual Studio for your shader programs. This custom build step will use the MS shader compiler to compile your shader programs and notify you of any errors as well as tell you on which lines the errors can be found. To do this,...
Not quite sure how relevant it is, but my shaders are using .psh/.vsh file extensions to get proper syntax coloring from my NShader plugin. I tried changing to .hlsl for one of the files, but it didn’t change anything. This is the lastest crash log from when visual studio...