As we can see, higher hit dice have a larger gain from this method. Let's compare to the feat Tough: gain +2 hit points per level. Tough isn't the best feat, but it does get chosen over others in some builds. But let's assume that is is just as good as other feat choice...
When you finish a long rest during which you slept in medium or heavy armor, you regain only one quarter of your spent Hit Dice (minimum of one die). If you have any levels of exhaustion, the rest doesn't reduce your exhaustion level. Also on the sam...
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Spending Hit Dice during a rest indisputably restores HP, as per PHB p.186: A character can spend one or more Hit Dice at the end of a short rest, up to the character’s maximum number of Hit Dice, which is equal to the character's level. For each Hit Die spent in this way, th...
When you transform, you assume the beast's hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transform.An important note is that the latter bullet point refers to current hit points, not hit point maximum, as per ...