Once more, we checked for new graphics drivers, verified that our panel was set to 1920x1080 and 300Hz, and gave NVIDIA’s Control Panel options a once-over. A couple of Reddit threads recommended changing “Maximum pre-rendered frames” to 1, so we made a small adjustment t...
Use Uber Shaders- Viewmodel FOV- Offset X- Offset Y- Offset Z- Presetpos- Shift Left Amt- Shift Right Amt- Recoil- Righthand- Viewmodel commands Launch Options Mouse DPI- Sensitivity1 eDPI- Windows Sensitivity- Zoom Sensitivity- Raw Input- ...
Unreal engine games would instantly crash to desktop when trying to compile shaders. I was able to play these games by turning off XMP and setting the game executable to Win 8 compatibility mode. I went through so many forum posts where people didn't have this issue so I...
This setting allows you to control the maximum amount of disk space used by your GPU driver for saving shader compiles. Your GPU saves these shader compiles so that it doesn’t need to re-compile the shaders the next time they’re needed. This results in fewer stutters and quicker start...
Texture Filtering Quality Performance Surface Format Optimization Enabled Tessellation Mode Override Application Settings Maximum Tessellation Level Off OpenGL Triple Buffering Disabled Reset Shader Cache Perform Reset Alright, let’s get to the details now! Optimizing Global Settings [Screenshot by eXputer]...
Once more, we checked for new graphics drivers, verified that our panel was set to 1920x1080 and 300Hz, and gave NVIDIA’s Control Panel options a once-over. A couple of Reddit threads recommended changing “Maximum pre-rendered frames” to 1, so we made a small adjustment ...
Unreal engine games would instantly crash to desktop when trying to compile shaders. I was able to play these games by turning off XMP and setting the game executable to Win 8 compatibility mode. I went through so many forum posts where people didn't have this issue so I...
Once more, we checked for new graphics drivers, verified that our panel was set to 1920x1080 and 300Hz, and gave NVIDIA’s Control Panel options a once-over. A couple of Reddit threads recommended changing “Maximum pre-rendered frames” to 1, so we made a small adjustment...
Once more, we checked for new graphics drivers, verified that our panel was set to 1920x1080 and 300Hz, and gave NVIDIA’s Control Panel options a once-over. A couple of Reddit threads recommended changing “Maximum pre-rendered frames” to 1, so we made a small adjustment...
Once more, we checked for new graphics drivers, verified that our panel was set to 1920x1080 and 300Hz, and gave NVIDIA’s Control Panel options a once-over. A couple of Reddit threads recommended changing “Maximum pre-rendered frames” to 1, so we made a small adjustment...