There are currently a total of24 Ship Module upgrades inHelldivers 2, split evenly between six categories.Each category is more or less self-contained—to purchase a higher level upgrade in a category, you must first purchase all levels before it. Ship upgrades costSamples,Rare Samples,Super Sa...
Re: HELLDIVERS 2 0 Post by aysavaim » Tue Dec 24, 2024 1:55 pm Getting Samples by Friend Code? How?? I found a website that is selling Samples for really cheap and i wanted to try on a new account on my PS5. The only thing needed was my friend code. I gave my friend ...
string[400]; typedef struct { int common; int rare; int super; } Samples; /* void show_bits_sprintf(int *rdx_value, char *buffer) { unsigned int mask = 0x80000000; // Маскадлястаршегобита int i; for (i = 0; i < 32; ++i) { // Проверяе...
Also I found the way to autoattach to hellivers2, then wait till game.dll module will load. Inject all needed scripts, and exit. On first lines you need to specify your own cheat codes description names to inject. And Path to helldivers2 bin folder. So you only need to run .ct CT...
i was using one that had the majority of what i needed. i didnt realize someone had updated their table to work better. TL:DR its all good now that's because there is a limit of 100 samples total (cumulative amount of all three samples), Zoddel's table only gives you samples for...
Re: HELLDIVERS 2 0 Post by aysavaim » Tue Dec 24, 2024 1:55 pm Getting Samples by Friend Code? How?? I found a website that is selling Samples for really cheap and i wanted to try on a new account on my PS5. The only thing needed was my friend code. I gave my friend ...
Re: HELLDIVERS 2 Postbyaysavaim»Tue Dec 24, 2024 1:55 pm Getting Samples by Friend Code? How?? I found a website that is selling Samples for really cheap and i wanted to try on a new account on my PS5. The only thing needed was my friend code. I gave my friend code and tha...
samples: jmp newmem nop 2 return: registersymbol(samples) [DISABLE] samples: mov r10,[resource_ptr] unregistersymbol(samples) dealloc(newmem) Just remember, when messing around with number of samples you need to stay below 100 TOTAL combined. ...
windows.h> extern __cdecl int sprintf(char *, char *, ...); extern __cdecl void OutputDebugStringA(const char* lpOutputString); short GetAsyncKeyState(int); char debug_string[400]; typedef struct { int common; int rare; int super; } Samples; void show_bits_sprintf(int *rdx_value,...
Reputation:2 Re: HELLDIVERS 2 0 Quote PostbyGvinpin»Tue Feb 27, 2024 7:46 am Spoiler Inf. material(samples) simple again, find the First samples visual counts. go to in-game loot sample 1 -> scan -> loot -> scan if you have found the first sample 1 address that is really samp...