Strong: The Expendable Anti-Tank and Quasar are highly effective, often killing targets with a single hit to a weak spot; otherwise, two solid shots will handle a Charger, or one shot for a Hulk Less Strong: The Commando and Patriot Exosuit Roc...
18、When more than 1 helldiver deploying stratagems with shared cooldown time for the whole team simultaneously, only one will be deployed
(part 1/2)"}, {216, 1.0f, -1, -1, -1, -1, -1, -1, "Autocannon (part 2/2)"}, {145, 1.0f, -1, -1, -1, -1, -1, -1, "Commando"}, {135, 1.0f, -1, -1, -1, -1, -1, -1, "EAT-17 Expendable Anti-Tank part 1"}, {189, 1.0f, -1, -1, -1, -1,...
18、When more than 1 helldiver deploying stratagems with shared cooldown time for the whole team simultaneously, only one will be deployed
Cooldown reduced from 180 to 150 sec Life time reduced from 180 to 150 sec MD-17 Anti Tank Mines We are working on changes to the Anti-Personnel and Incendiary Mines, however we are not yet happy with the fixes, as we feel they introduce...
92 - Expendable Anti Tank 93 - Extraction Beacon 94 - Quasar Cannon 95 - Blank 96 - Crash 97 - Crash 98 - Crash I found an editor that can be used by multiple people just by changing the current ID to the stratagem ID you want send Top doesitmatter Novice Cheater Posts: 16 Jo...
With decreased cooldown, the 120mm HE Barrage will be accessible more often and should make randomness less punishing. HELLDIVERS 2 - Progress Update September 12th 2024 Helldivers 2 - Patch Notes 1.001.000
4、 APW-1 Anti-Material Rifle a) Add hip fire crosshair b) Double the amount of ammunition provided by supplies and ammunition boxes 5、 EAT-17 Expendable Anti-Tank a) Now Helldivers can carry two EAT-17s b) Basic cooling time 70 → 90 ...
4、 APW-1 Anti-Material Rifle a) Add hip fire crosshair b) Double the amount of ammunition provided by supplies and ammunition boxes 5、 EAT-17 Expendable Anti-Tank a) Now Helldivers can carry two EAT-17s b) Basic cooling time 70 → 90 ...