btw. you can use it even on difficulty 1 mission where only common samples exists and farm all types anyway with one pickup. Top Unimarobj Noobzor Posts:10 Joined:Wed Sep 21, 2022 2:31 am Reputation:0 Re: HELLDIVERS 2 0 Quote
Pursuing side objectives nets XP and Requisition Points – the former opens up other Stratagems while the latter unlocks them. Hang on to those Common and Rare Samples, though, as they’re needed to upgrade the Super Destroyer to improve your Stratagems....
Re: HELLDIVERS 2 0 Quote Postbyturbomonkey»Sun Apr 07, 2024 2:32 am Is there a table, or entry that can be added to a table, for samples? I haven't seen an update for them in a week or two and the entry I have seems to "timeout". as in, if I pick up a common sample...
What is cheating? Posts: 2 Joined: Mon Apr 08, 2024 5:53 pm Reputation: 0 Re: HELLDIVERS 2 Post by Spagheddo » Tue Apr 09, 2024 4:00 am So If i Understand IT right it would be possible If you get 99 Samples per Mission right? Top the...
Idk if im allowed to share script from other table. But other table have the script to get Samples - 49 Common/39 Rare/5 SuperSample after you pick any sample on map x1 and just extract with it. Top ironman69 Noobzor Posts: 8 Joined: Thu Jun 23, 2022 6:21 pm Reputation: 0 ...
Reputation:2 Re: HELLDIVERS 2 0 Quote PostbyGvinpin»Tue Feb 27, 2024 7:46 am Spoiler Inf. material(samples) simple again, find the First samples visual counts. go to in-game loot sample 1 -> scan -> loot -> scan if you have found the first sample 1 address that is really samp...
windows.h> extern __cdecl int sprintf(char *, char *, ...); extern __cdecl void OutputDebugStringA(const char* lpOutputString); short GetAsyncKeyState(int); char debug_string[400]; typedef struct { int common; int rare; int super; } Samples; void show_bits_sprintf(int *rdx_value,...