Autocannon durable damage increased from 60 to 150 Rate of fire on its weapons increased from 125 to 175 Ammo increased from 75 to 100 per arm Orbital Laser Damage slightly increased Orbital Railcannon Damage slightly increased Orbital Gas Strike We are...
b) Can no longer reload, add backpack for continuous ammo feed c) Continuous shooting for too long can cause overheating, resulting in weapon malfunction and inability to fire, and continuously igniting the Helldivers every 0.5 seconds, for a total of 5 ignitions within 2 seconds. This flame ...
Hey Zod, can you make an infinite ammo magazines, but have 1 magazine remaining? Not a no reload but infinite reloads. This code here has magazine that doesn't go down but I'm looking for something where it can go down to 1. done. you can edit an aio script and delete no reload...
Decreased Rockets per salvo 2 to 1 (to get a better ammo economy) Increased explosion radius from 1m to 4m Decreased explosion armor penetration (Explosion can no longer damage heavy armored enemies. The projectile still has enough AP to damage heavily armored targets.) ...
Helldivers 2’s highly anticipated 01.000.4000 patch is finally here, bringing with it a mass of gameplay tweaks, balance updates, and fixes to the popular co-operative shooter, along with invite-only lobby creation, and a big change to the galactic map. Today’s up...
The CT above works except a few options as noted before (inf backpack wont activate and inf support weapon becomes unusable in game due to non stop firing of recoiless and spear (autocannon flat out doesn't work)). Also, unlimited ammo doesn't work for weapons with "rounds reload" ...
The AC-8 Autocannon is effective against light vehicle armor and includes a support backpack you must wear to reload it. This is an excellent alternative if your level isn’t high enough to unlock the Railgun yet. Like the Recoilless Rifle, it requires ammo feeding, so you can have another...
The transport shuttle has an armed autocannon that fires at nearby enemies, giving away your position, so make sure to call it in when you’re in a safe spot or you’ve already made some noise. Find it in the Super Earth colonies Time for a road trip through Hell. Screenshot by Dot...
There is also a variant meant for heavily armored targets, which is called the EXO-48 Obsidian in the first game, and it’s armed with two autocannons on both sides for maximum armor penetration. If the original game is anything to go by, we may see the EXO-51 Lumberer that comes ...
Helldivers 2 also encourages actual cooperation with some of its weapons – the Autocannon and Recoilless Rifle fire much faster when a teammate assists with the reloads. You also need to pay attention to objectives. If Chargers are the targets, bring in a Railgun or rockets to destroy the ...