If the Oculus viseme IDs are know, they can be given in optional visemes, vtimes and vdurations arrays. The object also supports optional timed callbacks using markers and mtimes. The opt object can be used to set text-specific lipsyncLang. speakEmoji(e) Add an emoji e to the speech ...
One of these strategies is what Oculus calls the timewarp, which tries to guess where your head will be by the time the rendering is done and uses that future head pose instead of the actual detected one. All of this is handled in the SDK, so as a Unity developer, you do not have ...
HMD devices are quickly becoming more portable, and new models—among the most popular are Oculus GO and Oculus quest—feature stand-alone solutions, where the HMDs do not need to be connected to a computer. Currently, several companies have started developing and making investment in the ...
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