We demonstrate hatching strokes over complex surfaces in a variety of styles. Hindsights: Hatching and other non-photorealistic effects have become popular in a number of computer games. Our NPAR 2002 paper shows how blending is made simpler using volume textures, and describes a per-pixel ...
Designing new styles re- mains extremely challenging: there are many types of imagery that we do not know how to describe algorithmically. Algorithm design is not a suitable interface for an artist or designer. In contrast, an example-based approach can decrease the artist's workload, whe...
As Turnip Boy's upgrades and arsenal grow, it becomes increasingly easy to plow through enemies, but this progression from weak root vegetable to overpowered killing machine is satisfying in its own ridiculous way. Bosses each have their own unique battle styles that can take at least a few at...
and each uses a particular sequencing of ochre colors. These generate signature styles, instantly recognizable to other Yolŋu. In the lower-right section