I updated to the new windows 10 update 2004, have new drivers WDDM 2.7, but there's no hardware-accelerated GPU scheduling settings.
Hardware-accelerated GPU scheduling allows Windows to offload some work to the GPU, theoretically providing increased performance in some scenarios. For more details check out Microsoft's developer blog post on the topic:https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ Why di...
Introduced with Windows Vista, WDDM 1.0 introduced GPU scheduling, a software component that allocates workload from multiple sources onto a GPU, prior to which all applications that needed GPU-acceleration would send as much traffic as they could to the GPU driver. With growing complexity in the...
Mercury Playback Engine (GPU Accelerated) renderer Adobe premiere elements can take advantage of available GPUs on your system to distribute the processing load between the CPU and the GPU to get better performance. Most of the processing is done by CPU and GPU assists in processing certain task...
Introduction to Hardware Accelerated GPU Scheduling. Modernizing the GPU scheduler at the heart of the Windows Display Driver Model (WDDM).
Hardware-Accelerated GPU Scheduling (HAGS) is a feature introduced in Windows 10 in May 2020 and has continued into Windows 11. It's often touted as a feature that you should turn on or turn off depending on who you're speaking with, and you may find that some games have problems when...
Hardware-accelerated GPU scheduling offloads the work from that high-priority CPU thread and instead gives it to “a dedicated GPU-based scheduling processor.” The fact that cards as far back as Turing have the hardware to support this feature implies that it’s been in the works for ...
Here's an explanation of Hardware Accelerated GPU Scheduling from the developer. It states "If both your GPU and driver support the new GPU scheduler, the UI below will appear." So it would appear the onus is indeed on the drivers to support this as well.Hardware Accelerat...
Mercury Playback Engine (GPU Accelerated) is a renderer used to process GPU-accelerated effects and enhances playback. Hardware-accelerated Encoding is used to accelerate the encoding performance while exporting the timeline in H.264/AVC and HEVC codecs. ...
A story with two images. On the left, my background service is encoding 1 x stream at 60 fps, then another run with 2 x streams at 60 fps, Windows 11 Hardware-accelerated GPU scheduling is on (a 1650 graphics card). On…